AddTextStampPreset

 

#include “BlackIceDEVMODE.h”

 

BOOL AddTextStampPreset (BlackIceDEVMODE* pBlackIceDevMode, LPCTSTR szName);

 

Description

 

Saves the current Text Stamp/Watermark settings as a preset in the Text Stamp/Watermark list.

 

Parameters

 

BlackIceDEVMODE* pDevMode  

- pointer to the BlackIceDEVMODE structure.

LPCTSTR szName                           

- name of the new preset

 

Return value

 

TRUE on success, otherwise FALSE.

 

Programming Notes

 

None

 

Code Example

 

None