GetTextStampOffsetUnits

 

#include “BlackIceDEVMODE.h”

BOOL WINAPI GetTextStampOffsetUnits(BlackIceDEVMODE* pBlackIceDevMode, int* iUnits);

 

Description

Retrieves the used units for the Text Stamp or Text Watermark offset.

Parameters

BlackIceDEVMODE* pDevMode   - pointer to the BlackIceDEVMODE structure.

int* iUnits                                           - pointer to the variable, that contains the text offset units. Possible values of the variable:

0: 0.1 * mm

1: 0.01 * inch

2: Pixel

 

Return value

TRUE on success, otherwise FALSE.

Programming Notes

None

Code Example

None