#include “BlackIceDEVMODE.h”
BOOL LoadTextStampPreset (BlackIceDEVMODE* pBlackIceDevMode, LPCTSTR szName);
Description
Loads the specified preset from the Text Stamp/Watermark list.
Parameters
BlackIceDEVMODE* pDevMode |
- pointer to the BlackIceDEVMODE structure. |
LPCTSTR szName |
- name of the preset to load |
Return value
TRUE on success, otherwise FALSE.
Programming Notes
None
Code Example
None