SetGenerateTextInMemory

 

#include “BlackIceDEVMODE.h”

 

BOOL SetGenerateTextInMemory(BlackIceDEVMODE* pBlackIceDevMode, BOOL bEnable)

Description

If bEnable is set to TRUE, the Text output will be generated in memory and passed using Message Capture, If bEnable is set to FALSE, the Text output will be written into a file.

 

Parameters

BlackIceDEVMODE* pBlackIceDevMode        - pointer to the BlackIceDEVMODE structure

BOOL bEnable        - Set to TRUE to generate the Text output in memory, FALSE otherwise.

Return value

TRUE on success, otherwise FALSE

Programming Notes

None

Code Example

None